mirror of
https://github.com/RussellChamp/GrimoireJS.git
synced 2026-10-27 22:42:32 +00:00
Removed basic weapon/armor cost array. fixed costs for armor/shields
This commit is contained in:
1 parent
86304961c3
commit
b4445e77be
1 file changed
+1
-7
+1
-7
@@ -28,12 +28,6 @@ var ENERGY_TYPES = {
|
|||||||
FIRE: 'Fire',
|
FIRE: 'Fire',
|
||||||
SONIC: 'Sonic'
|
SONIC: 'Sonic'
|
||||||
};
|
};
|
||||||
/*var ARMOR_BONUS_COST = [ //cost for a +# armor or shield. bonus^2 * 1000
|
|
||||||
0, 1000, 4000, 9000, 16000, 25000, 36000, 49000, 64000, 81000, 100000
|
|
||||||
];
|
|
||||||
var WEAPON_BONUS_COST = [ //cost for a +# weapon. bonus^2 * 2000
|
|
||||||
0, 2000, 8000, 18000, 32000, 50000, 72000, 98000, 128000, 162000, 200000
|
|
||||||
];*/
|
|
||||||
var QUALITIES = {
|
var QUALITIES = {
|
||||||
MINOR:'minor',
|
MINOR:'minor',
|
||||||
MEDIUM: 'medium',
|
MEDIUM: 'medium',
|
||||||
@@ -1040,7 +1034,7 @@ var Grimoire = function(config) { // jshint ignore:line
|
|||||||
|
|
||||||
|
|
||||||
var totalBonus = item.bonus + _.sum(_.map(item.specials, function(s) { return s.bonsu; }));
|
var totalBonus = item.bonus + _.sum(_.map(item.specials, function(s) { return s.bonsu; }));
|
||||||
item.cost = item.baseCost + 2000 * Math.pow(totalBonus, 2);
|
item.cost = item.baseCost + 1000 * Math.pow(totalBonus, 2);
|
||||||
|
|
||||||
item.print = function() {
|
item.print = function() {
|
||||||
var ret = 'Name: ';
|
var ret = 'Name: ';
|
||||||
|
|||||||
Reference in new issue
Block a user