From b4445e77bebc6f324484c9f7b3a81fa5d8d1c56e Mon Sep 17 00:00:00 2001 From: Russell Champoux Date: Wed, 18 Mar 2015 17:21:56 -0400 Subject: [PATCH] Removed basic weapon/armor cost array. fixed costs for armor/shields --- grimoire-core.js | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/grimoire-core.js b/grimoire-core.js index e3e049c..22ed919 100644 --- a/grimoire-core.js +++ b/grimoire-core.js @@ -28,12 +28,6 @@ var ENERGY_TYPES = { FIRE: 'Fire', SONIC: 'Sonic' }; -/*var ARMOR_BONUS_COST = [ //cost for a +# armor or shield. bonus^2 * 1000 - 0, 1000, 4000, 9000, 16000, 25000, 36000, 49000, 64000, 81000, 100000 -]; -var WEAPON_BONUS_COST = [ //cost for a +# weapon. bonus^2 * 2000 - 0, 2000, 8000, 18000, 32000, 50000, 72000, 98000, 128000, 162000, 200000 -];*/ var QUALITIES = { MINOR:'minor', MEDIUM: 'medium', @@ -1040,7 +1034,7 @@ var Grimoire = function(config) { // jshint ignore:line var totalBonus = item.bonus + _.sum(_.map(item.specials, function(s) { return s.bonsu; })); - item.cost = item.baseCost + 2000 * Math.pow(totalBonus, 2); + item.cost = item.baseCost + 1000 * Math.pow(totalBonus, 2); item.print = function() { var ret = 'Name: ';