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First tilde projects commit
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:: krowbar-start [start inv]
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<<Init>>
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<<if visited("krowbar-start") is 1>>Welcome to the adventure!<<endif>>
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There is a sealed door on the wall.
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<<if not visited("Get McGuffin")>>You see a McGuffin<br><<endif>>\
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<<if not visited("Get Coins")>>You see a few coins on the floor<br><<endif>>\
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<<actions "Get McGuffin" "Get Coins">>\
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<<if $items['McGuffin'] is true>><<actions "Use McGuffin on door">><<endif>>\
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<<if visited("Use McGuffin on door")>>[[Go through door|Room2]]<<endif>>
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[[PlayerProfile]]
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[[Return to Hub|Start]]
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:: Get McGuffin
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You pick up the McGuffin.
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<<set $items['McGuffin'] to true>>
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[[Return|previous()]]
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:: Get Coins
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You find <<$items['gold'] += random(2,5)>> coins
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[[Return|previous()]]
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:: Use McGuffin on door
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You use the McGuffin on the door.
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The McGuffin crumbles and the door opens.
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<<set $items['McGuffin'] to false>>
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[[Return|previous()]]
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:: Room2 [inv]
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This is room2. There is a cake on the ground.
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The door ahead is blocked.
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<<actions "Eat cake">>
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<<if $stats['strength'] gte 3>>[[Break through the door|Room3]]
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<<else>>You are not strong enough to break this door.<<endif>>
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::Eat cake
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You feel incredibly stronger!
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Strength increased to <<$stats['strength'] += 3>>
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[[Return|previous()]]
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:: Room3 [inv]
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Seriously, nothing here.
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Return to [[the start|Start]]
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