Updated tildebot. backup topics and scores. updated twine

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RussellChamp committed 2015-02-12 21:15:16 +00:00
1 parent 90c4270ebf
commit 670eb6fac8
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@@ -46,7 +46,7 @@ The path [[continues downward|krowbar-FollowPath2]].
A squat, [[dirty man|krowbar-ExamineMan]] stands beside the road, mubmling to himself.
[[Talk to the man|krowbar-TalkToMan]]
<<if $items["translator"]>>[[Use translator with man|krowbar-TalkToManTranslated]]<<endif>>
<<if not visited("krowbar-PressButton")>>There is a [[softly glowing stone|krowbar-GetGlowingRock]] on the ground<<endif>>
<<if not visited("krowbar-GetGlowingRock")>>There is a [[softly glowing stone|krowbar-GetGlowingRock]] on the ground<<endif>>
:: krowbar-ExamineMan
The man has dirt-stained skin and a broad hat that partially covers his eyes. He mumble viscious nothings to himself.
@@ -80,10 +80,10 @@ This cottage appears to be made from the native trees.
:: krowbar-EnterCottage [inv]
There is a thick layer of dust on everything within the cottage. Very little light is able to make its way inward.
<<if not $events["krowbar-cottageOpenWindows"]>>The [[window frames|krowbar-CottageOpenWindows]] have been boarded up.
<<if not $events["krowbar-cottageOpenWindows"]>>The window frames have been boarded up.
<<if not $items["crowbar"]>> The boards could probably be removed witht the right tool.
<<else>>[[Open windows with crowbar|krowbar-CottageOpenWindows]]<<endif>>
<<else>>The windows are now letting in enough light to see [[some cupboards|krowbar-CottageSearchcupboards]].<<endif>>
<<else>>The windows are now letting in enough light to see [[some cupboards|krowbar-CottageSearchCupboards]].<<endif>>
[[Leave cottage|krowbar-FollowPath2]]
:: krowbar-CottageOpenWindows