Files
armsman/mainwindow.h
2013-02-21 22:23:36 -05:00

55 lines
1.2 KiB
C++

#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private slots:
void on_pushButton_calculate_clicked();
void on_feat_arcanestrike_bonus_valueChanged(int arg1);
void on_feat_weaponfocus_clicked(bool checked);
void on_feat_greaterweaponfocus_clicked(bool checked);
void on_feat_weaponspecialization_clicked(bool checked);
void on_feat_greaterweaponspecialization_clicked(bool checked);
void on_feat_weapontraining_bonus_valueChanged(int arg1);
void on_stat_str_mod_valueChanged();
void on_weapon_flaming_clicked(bool checked);
void on_weapon_flamingburst_clicked(bool checked);
void on_weapon_ranged_clicked(bool checked);
void on_attack_type_activated(const QString &arg1);
void on_weapon_melee_clicked(bool checked);
void on_about_clicked();
private:
Ui::MainWindow *ui;
void get_warnings();
float get_damage(bool crit);
void calculate_stuff();
};
#endif // MAINWINDOW_H