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Revival of the GrimoireJS project
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var Potions = {}
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Potions.baseUrl = "http://paizo.com/pathfinderRPG/prd/spells/bleed.html";
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//list of potion-able spells taken from
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//http://paizo.com/threads/rzs2loj8?Alchemists-Lab-Potion-List-and-Questions
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//TODO: implement url list later
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Potions.getPotions = function() {
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return [
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/*level 0*/['Bleed','Touch of Fatigue','Resistance','Stabilize','Guidance'],
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/*level 1*/['Cure Light Wounds','Chill Touch','Doom','Endure Elements','Enlarge Person','Feather Fall','Hide from Animals',
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'Hide from Undead','Inflict Light Wounds','Jump','Mage Armor','Magic Fangs','Magic Weapon','Pass without Trace','Protection from Evil',
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'Reduce Person','Remove Fear','Sanctuary','Shield of Faith'],
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/*level 2*/['Aid','Barkskin','Bear\'s Endurance','Blindness/Deafness','Blur','Bull\'s Strength','Cat\'s Grace','Cure Moderate Wounds',
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'Darkvision','Delay Poison','Eagle\'s Splendor','Fox\'s Cunning','Heroism','Hold Person','Inflict Moderate Wounds','Invisibility',
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'Owl\'s Wisdom','Protection From Arrows','Rage','Remove Paralysis','Resist Energy','Restoration, Lesser','Tongues','Touch of Idiocy',
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'Undetectable Alignment'],
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/*level 3*/['Bestow Curse','Confusion','Contagion','Crushing Despair','Cure Serious Wounds','Deep Slumber','Dispel Magic','Displacement',
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'Gaseous Form','Good Hope','Haste','Inflict Serious Wounds','Keen Edge','Magic Circle against Evil','Magic Fang, Greater','Magic Weapon, Greater',
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'Magic Vestment','Neutralize Poison','Nondetection','Poison','Protection from Energy','Remove Blindness/Deafness','Remove Curse','Remove Disease',
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'Slow','Water Breathing','Water Walking']
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];
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};
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Potions.cost = [25, 50, 300, 750];
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Potions.getLevelPotion = function(level) {
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if(level < 0 || level > 3) return;
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var potion = _.sample(Potions.getPotions()[level]);
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return {"name": "Potion/Oil of " + potion,
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"description": "(spell level " + level + ", caster level " + _.max([1, (level*2-1)]) + ")",
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"cost": Potions.cost[level]
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};
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};
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Potions.getPotion = function(type) {
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var roll = _.random(1,100);
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if(type == 'minor') {
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switch(true) {
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case (roll <= 20): return Potions.getLevelPotion(0); break;
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case (roll <= 60): return Potions.getLevelPotion(1); break;
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case (roll <= 100): return Potions.getLevelPotion(2); break;
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}
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}
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else if(type == 'medium') {
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switch(true) {
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case (roll <= 20): return Potions.getLevelPotion(1); break;
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case (roll <= 60): return Potions.getLevelPotion(2); break;
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case (roll <= 100): return Potions.getLevelPotion(3); break;
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}
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}
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else if(type == 'major') {
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switch(true) {
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case (roll <= 20): return Potions.getLevelPotion(2); break;
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case (roll <= 100): return Potions.getLevelPotion(3); break;
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}
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}
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};
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