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Updated a lot of things
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@@ -1,15 +1,7 @@
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Pathfinder magic item automatic roller
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To do:
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* Refactor code into GrimoireCore and resouce JSON objects
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* Reformat all the .js data files into JSON resources
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* Add roll weights for
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= CRB
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- Rings
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= APG
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- Rings
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* Add getArmorOrShield()
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* I'm getting a problem where the random number generator is reliably getting the SAME item from a weighted list and I'm not sure why.
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= This is occuring for getHumanoid, getOutsider, getDeity, and several other lowest level methods
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